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25/03/2031
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ALL
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Scouted
Shortlisted
Age Range
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Class Range
to
Popularity Range
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Wins
to
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Min KO%
Any
25
50
75
Approximate attributes are only known for famous or scouted fighters. And even then, some attributes may still be unknown quantities. Entering criteria below will only return fighters where the attribute can be estimated.
Overall Range      
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Skill Attributes
Accuracy
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Timing
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Head Movement
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Blocking
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Footwork
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Clinch
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Finishing
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Out Fighting
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
In Fighting
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Physical Attributes
Power
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Handspeed
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Reflexes
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Stamina
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Strength
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Chin
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Body T'ness
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Skin T'ness
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Mental Attributes
Ring IQ
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Heart
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Composure
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Aggression
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Fouling
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Workrate
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Determination
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Training
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Gameplan
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Punching Technique
Jab
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Hook
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Uppercut
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Cross
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Overhand
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
Body Punching
1
101
201
301
401
501
601
701
801
901
to
1000
900
800
700
600
500
400
300
200
25/03/2031
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