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14/08/2042
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Robert Glass vs Michael Quirk
Boxing Daily Report from the AI Australia-Capital Territory promoted show at Ollie Comis Gym, Canberra, taking place on 15/12/2039: Clearly AI Australia-Capital Territory have made a mistake booking this venue with less than half the tickets sold, including those handed out as prizes by Boxing Daily. Next up is the main event of the show. Looking to impress the boxing fans in attendance, the two fighters competing in this 6 round matchup are Robert Glass (4(1) - 0) who hails from Canberra, Australia and Michael Quirk(3 - 5 - 2) from Melbourne, Australia. Glass weighed in at 129 pounds And 3 ounces, while Quirk weighed in at 130 pounds. The referee tonight is Brad Hewitt, and the three ringside judges are Noel Wilson, Mark Kilbride and Neil Cookston. Round 1: Quirk steps to the outside. Glass lands a jab, overhand right and an overhand left to his opponents head. Glass is looking to keep his distance and lands a jab followed by a overhand left to his opponents head. Glass tries to keep the action at long range and lands a jab. Glass throws a jab, but his opponent sidesteps and counters with a right uppercut to his opponents ribcage. Glass switches the action to the outside and lands an overhand left, cross and an overhand left to his opponents head. Glass is looking to keep the action on the outside. Quirk sidesteps to the left of his opponent. Glass lands with a stinging jab. Glass drives a cross into Quirk's body. At the end of Round 1, lets listen in on the corners...Quirk's trainer is suggesting ways of getting through to his opponent. Round 1 Statistics Glass: Jabs Thrown: 16 Jabs Landed: 6 Power Shots Thrown: 12 Power Shots Landed: 7 Head Shots Thrown: 26 Head Shots Landed: 12 Body Shots Thrown: 2 Body Shots Landed: 1 Quirk: Jabs Thrown: 13 Jabs Landed: 0 Power Shots Thrown: 11 Power Shots Landed: 1 Head Shots Thrown: 21 Head Shots Landed: 0 Body Shots Thrown: 3 Body Shots Landed: 1 Round 2: Glass is on target with a solid cross. Glass is on target with a jab. Glass finds the target with a jab. Glass steps away from his opponent and hits home with a firm overhand right. Glass drives a stiff jab into his opponents face. Glass finds the target with a solid jab. Glass is on target with a jab. Glass tries to keep the action at long range and lands a jab followed by two overhand rights to his opponents head. Glass steps to the outside and lands two jabs followed by an overhand right to his opponents head. Glass is on target with an overhand left. Quirk walks Glass into the corner. Glass lands two consecutive straights to his opponents head. Quirk is looking to keep the action on the outside. Glass lands a jab to the body followed by a overhand right to the head. Glass feints a left hook, and then lands a jab to the body, and then to the head. Quirk digs in a left hook to his opponents liver. At the end of Round 2, lets listen in on the corners...Glass's trainer is passing on some tactical advice. Quirk's trainer is telling his fighter he is being outworked and needs to throw more. Round 2 Statistics Glass: Jabs Thrown: 21 Jabs Landed: 13 Power Shots Thrown: 13 Power Shots Landed: 9 Head Shots Thrown: 32 Head Shots Landed: 20 Body Shots Thrown: 2 Body Shots Landed: 2 Quirk: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 8 Power Shots Landed: 1 Head Shots Thrown: 14 Head Shots Landed: 1 Body Shots Thrown: 1 Body Shots Landed: 1 Round 3: Glass lands a double jab to his opponents head. He follows up the attack and lands an overhand right followed by a cross to his opponents head. Glass lands a jab, overhand right and a cross to his opponents head. Quirk tries to land a cross, but his opponent sidesteps and counters with a cross. Glass lands a stiff jab. Glass pivots to the side of his opponent. Glass is on target with a jab. Glass tries to land a jab, but Quirk blocks the shot and counters with a left uppercut. Quirk tries to step out of his opponents range. Glass lands a straight 1 - 2. Glass lands a solid jab. Glass lands a stiff jab. Quirk steps to the outside. Glass lands a jab followed by a overhand left to his opponents head. Glass hits home with a spiteful jab. Glass lands a hard jab. Glass hits home with a ramrod jab. Glass is looking to keep his distance and lands an overhand left followed by a cross to his opponents head. Glass throws a cross, but his opponent sidesteps and counters with a left uppercut. Glass lands a straight 1 - 2. At the end of Round 3, lets listen in on the corners...Quirk's trainer is passing on some tactical advice. Round 3 Statistics Glass: Jabs Thrown: 25 Jabs Landed: 19 Power Shots Thrown: 20 Power Shots Landed: 10 Head Shots Thrown: 42 Head Shots Landed: 28 Body Shots Thrown: 3 Body Shots Landed: 1 Quirk: Jabs Thrown: 4 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 2 Head Shots Thrown: 14 Head Shots Landed: 2 Body Shots Thrown: 2 Body Shots Landed: 0 Round 4: Glass hits the target with a sharp jab. Glass tries to land a jab, but his opponent slips the shot and counters with a left hook to Glass's body. Glass tries to step out of his opponents range and hits home with a ramrod jab. Glass hits home with a cross. Glass is looking to keep the action on the outside. Glass feints a jab, fooling Quirk into launching a left hook counter. Glass springs the trap and counters with a solid left uppercut to his opponents body. Glass lands a double jab to his opponents head. Glass throws a jab, but his opponent sidesteps and counters with a right hook. Glass lands a straight 1 - 2. Quirk throws a jab, but his opponent sidesteps and counters with a sharp left uppercut. Glass steps to the outside and is on target with a jab. Glass lands two jabs followed by an overhand right to his opponents head. Glass lands a cross followed by a jab to his opponents head. Glass finds the target with a spiteful jab. Glass steps to the outside. Quirk sidesteps to the right of his opponent. Glass lands two jabs followed by a cross to his opponents head. Glass lands a cross. Quirk lands a left hook. Quirk lands a jab. Quirk forces Glass to back into the corner. Glass lands a firm left hook. Glass hits home with a cross. Glass lands a spiteful jab. Glass lands an overhand right. At the end of Round 4, lets listen in on the corners...Quirk's trainer is advising how he could improve his defence. Round 4 Statistics Glass: Jabs Thrown: 25 Jabs Landed: 16 Power Shots Thrown: 18 Power Shots Landed: 11 Head Shots Thrown: 41 Head Shots Landed: 25 Body Shots Thrown: 2 Body Shots Landed: 2 Quirk: Jabs Thrown: 11 Jabs Landed: 2 Power Shots Thrown: 10 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 3 Body Shots Landed: 2 Round 5: Glass pivots to the left of his opponent. Quirk tries to land a jab, but Glass parries the shot and counters with a right uppercut. Glass sidesteps to the right of his opponent and strikes his opponents body with a jab. Glass lands a ramrod jab. Glass feints a left hook, and then lands a stinging jab. Glass lands a jab. Glass is looking to keep his distance and lands a double jab to his opponents head. Glass tries to keep the action at long range and lands a jab followed by a overhand left to his opponents head. He continues the combination and lands a cross, jab and an overhand left to his opponents head. Glass hits home with a sharp jab. Glass is on target with a jab. Glass is on target with an overhand right. Quirk steps away from his opponent. Glass snaps his opponents head back with a stinging jab. Glass feints a right hook, and then lands a straight 1 - 2. Glass lands a jab to the head, a cross to the head and a cross to the body. At the end of Round 5, lets listen in on the corners...Glass's trainer is advising his fighter to keep his distance and coast to the win. Quirk's trainer is telling his fighter to go out and knock out his opponent! Round 5 Statistics Glass: Jabs Thrown: 24 Jabs Landed: 15 Power Shots Thrown: 13 Power Shots Landed: 8 Head Shots Thrown: 35 Head Shots Landed: 21 Body Shots Thrown: 2 Body Shots Landed: 2 Quirk: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 4 Power Shots Landed: 0 Head Shots Thrown: 5 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Glass lands a left uppercut. Glass connects with a right hook. Quirk walks Glass onto the ropes. Quirk pivots to the right of his opponent. Glass is on target with a sharp cross. Glass is looking to keep his distance and hits home with a stiff jab. Glass finds the target with a jab. Glass steps away from his opponent. Glass feints a jab, and then is on target with a stinging cross. Glass steps to the outside and lands two jabs followed by a cross to his opponents head. Glass lands a jab. Glass tries to step out of his opponents range and lands a straight 1 - 2. Round 6 Statistics Glass: Jabs Thrown: 12 Jabs Landed: 6 Power Shots Thrown: 17 Power Shots Landed: 6 Head Shots Thrown: 27 Head Shots Landed: 12 Body Shots Thrown: 2 Body Shots Landed: 0 Quirk: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 0 Head Shots Thrown: 17 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Final Scorecards: 60 - 54 60 - 54 60 - 54 The winner, by Unanimous Decision, from Canberra, Australia.... Robert Glass Fight Statistics Glass: Total Punches Thrown: 216 Total Punches Landed: 126 Total Head Shots Thrown: 203 Total Head Shots Landed: 118 Total Body Shots Thrown: 13 Total Body Shots Landed: 8 Total Power Shots Thrown: 93 Total Power Shots Landed: 51 Total Jabs Thrown: 123 Total Jabs Landed: 75 Quirk: Total Punches Thrown: 102 Total Punches Landed: 10 Total Head Shots Thrown: 89 Total Head Shots Landed: 6 Total Body Shots Thrown: 13 Total Body Shots Landed: 4 Total Power Shots Thrown: 57 Total Power Shots Landed: 7 Total Jabs Thrown: 45 Total Jabs Landed: 3
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