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13/11/2039
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Diary
Dominic Saucerman vs John Coppin
Boxing Daily Report from the AI USA-Indiana promoted show at Michael Abel Gym, Indianapolis, taking place on 04/10/2039: There are a few empty seats out here tonight, but this is a respectable turnout for the show. Next up is the main event of the show. This is a final eliminator for the USA-Indiana Super Lightweight title. Looking to impress the boxing fans in attendance, the two fighters competing in this 10 round matchup are Dominic Saucerman (13 - 0) who hails from Indianapolis, USA and John Coppin(17 - 8(2) - 3) from Fort Wayne, USA. Saucerman weighed in at 140 pounds, while Coppin weighed in at 139 pounds and 9 ounces. The referee tonight is Bryan Maffett, and the three ringside judges are Noel Housler, Glynn Eason and Callum Lockard. Round 1: Saucerman is on target with a cross. Saucerman circles his opponent with a low guard, waiting for his opponent to attack. Coppin lands a cross. Saucerman is on target with a cross. Saucerman steps away from his opponent and is on target with a stinging cross. Saucerman sidesteps to the left of his opponent and lands an overhand right followed by a cross to his opponents head. Saucerman connects with an overhand right. Saucerman lands a jab. Saucerman is on target with a jab. Saucerman steps to the outside and is on target with a solid cross. Coppin manouvers his opponent onto the ropes. Saucerman is on target with a sharp cross. Saucerman tries to land a cross, but Coppin slips the shot and counters with a right uppercut. Saucerman is on target with a cross. Saucerman hits home with a sharp cross. Saucerman lands an overhand right followed by a overhand left to his opponents head. Saucerman sidesteps to the right of his opponent and lands a cross, jab and a cross to his opponents head. Saucerman drives a left hook into Coppin's body. Saucerman steps to the outside. Saucerman feints a jab, tricking Coppin into throwing a left uppercut counter. Saucerman springs the trap and counters with a firm cross. Saucerman steps away from his opponent and attempts to land an overhand right, but Coppin blocks the shot and counters with a left uppercut. Coppin gets on the inside. Coppin sidesteps to the left of his opponent. Saucerman lands a right hook to the body, and then to the head. Saucerman lands a stinging left hook. Saucerman is looking to keep the action on the outside and tries to land a cross, but his opponent sidesteps and counters with a left hook. At the end of Round 1, lets listen in on the corners...Coppin's trainer is advising how he could improve the accuracy of his work. Coppin's trainer is telling his fighter he is being outworked and needs to throw more. Round 1 Statistics Saucerman: Jabs Thrown: 10 Jabs Landed: 5 Power Shots Thrown: 34 Power Shots Landed: 19 Head Shots Thrown: 40 Head Shots Landed: 22 Body Shots Thrown: 4 Body Shots Landed: 2 Coppin: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 16 Power Shots Landed: 4 Head Shots Thrown: 16 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Round 2: Saucerman lands an overhand right, cross and a jab to his opponents head. Saucerman lands two jabs followed by a cross to his opponents head. Saucerman drives a left uppercut into Coppin's liver. Saucerman steps to the outside and lands an overhand left followed by a jab to his opponents head. Coppin feints a cross, and then lands a right hook followed by a cross to his opponents head. Saucerman tries to step out of his opponents range and lands an overhand right followed by a cross to his opponents head. Saucerman lands a double jab to his opponents head. Coppin forces Saucerman to back into the ropes. Saucerman lands a cross to the head followed by a left hook to the body. Coppin connects with a cross. Saucerman switches the action to the outside and lands a spiteful jab. Coppin is on target with a jab. Saucerman feints a cross, fooling Coppin into throwing a right hook counter. Saucerman springs the trap, countering with a cross. Round 2 Statistics Saucerman: Jabs Thrown: 17 Jabs Landed: 11 Power Shots Thrown: 16 Power Shots Landed: 10 Head Shots Thrown: 31 Head Shots Landed: 19 Body Shots Thrown: 2 Body Shots Landed: 2 Coppin: Jabs Thrown: 4 Jabs Landed: 1 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 15 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Round 3: Saucerman tries to keep the action at long range and lands two consecutive overhand rights to his opponents head. Saucerman steps to the outside and connects with a solid overhand left. Saucerman lands with a ramrod jab. Saucerman lands a cross. Saucerman connects with a cross. Saucerman lands a cross followed by a jab to his opponents head. Saucerman lands an overhand right. Saucerman lands a jab, cross and a jab to his opponents head. Saucerman sidesteps to the left of his opponent. Saucerman attempts to land a cross, but Coppin dodges the shot and counters with a right hook. Saucerman steps away from his opponent and hits home with a cross. Saucerman lands a jab to the head followed by a left hook to the body. Saucerman tries to land a jab, but his opponent blocks the shot and counters with a left uppercut. Coppin forces Saucerman to back into the ropes. Saucerman hits home with a right hook. Saucerman tries to keep the action at long range and lands a cross. Saucerman throws a cross, but his opponent slips the shot and counters with a left uppercut. Saucerman is looking to keep the action on the outside and lands a cross followed by a jab to his opponents head. Coppin walks Saucerman down, trapping him in the blue corner. Saucerman hits home with a right hook. At the end of Round 3, lets listen in on the corners...Saucerman's trainer is passing on some tactical advice. Round 3 Statistics Saucerman: Jabs Thrown: 17 Jabs Landed: 10 Power Shots Thrown: 24 Power Shots Landed: 14 Head Shots Thrown: 36 Head Shots Landed: 22 Body Shots Thrown: 5 Body Shots Landed: 2 Coppin: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 3 Head Shots Thrown: 13 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 0 Round 4: Saucerman hits home with a cross. Saucerman finds the target with a jab. Saucerman switches the action to the outside. Saucerman sidesteps to the left of his opponent and lands two straights followed by a jab to his opponents head. Saucerman tries to step out of his opponents range and lands a double jab to his opponents head. Coppin is on target with a cross. Saucerman quickly sidesteps from in front of his opponent. Coppin throws a cross, but his opponent slips the shot and counters with a cross. Saucerman lands a jab. Saucerman lands a right hook to the body followed by a left hook to the head. Saucerman tries to keep the action at long range and lands two consecutive straights to his opponents head. Saucerman lands an overhand left to the head followed by a cross to the body. Coppin forces Saucerman to back into the ropes. Saucerman finds the target with a jab. Saucerman steps to the outside and is on target with a sharp overhand right. Saucerman lands two consecutive straights to his opponents head. Saucerman hits home with a cross. Coppin gets on the inside. Saucerman hits home with a left hook. Saucerman steps to the outside. Saucerman feints a right, and then lands a jab to Coppin's body. Saucerman lands a cross followed by a overhand right to his opponents head. At the end of Round 4, lets listen in on the corners...Coppin's trainer is advising how he could stop so many clean shots getting through. Round 4 Statistics Saucerman: Jabs Thrown: 12 Jabs Landed: 8 Power Shots Thrown: 31 Power Shots Landed: 17 Head Shots Thrown: 39 Head Shots Landed: 22 Body Shots Thrown: 4 Body Shots Landed: 3 Coppin: Jabs Thrown: 6 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 14 Head Shots Landed: 1 Body Shots Thrown: 4 Body Shots Landed: 0 Round 5: Saucerman tries to keep the action at long range. Saucerman feints a jab, and then is on target with a cross. Saucerman lands two consecutive straights to his opponents head. Saucerman is looking to keep his distance. Saucerman feints a left, and then drives a stinging cross into his opponents body. Saucerman finds the target with a jab. Saucerman is looking to keep his distance and lands a cross followed by two jabs to his opponents head. Coppin sidesteps to the left of his opponent. Saucerman tries to land a jab, but Coppin blocks the shot and counters with a left uppercut. Coppin is looking to close the distance. Saucerman pivots to the right of his opponent and drives a sharp left hook into Coppin's body. Saucerman lands with a stiff jab. Round 5 Statistics Saucerman: Jabs Thrown: 8 Jabs Landed: 4 Power Shots Thrown: 19 Power Shots Landed: 6 Head Shots Thrown: 22 Head Shots Landed: 8 Body Shots Thrown: 5 Body Shots Landed: 2 Coppin: Jabs Thrown: 9 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 1 Head Shots Thrown: 26 Head Shots Landed: 1 Body Shots Thrown: 2 Body Shots Landed: 0 Round 6: Saucerman lands a hard jab. Saucerman steps to the outside and lands an overhand left followed by a cross to his opponents head. Coppin steps inside and forces Saucerman to back into the ropes. Saucerman lands a left hook to the body, and then to the head. Saucerman switches the action to the outside. Saucerman feints a jab, but Coppin ignores the feint and responds with a left uppercut. Saucerman lands a straight 1 - 2. Saucerman is looking to keep the action on the outside and hits home with a cross. Saucerman is on target with a ramrod jab. Saucerman lands a jab to the head, a cross to the body and an overhand right to the head. Saucerman lands a jab, cross and a jab to his opponents head. Saucerman lands a left hook. Saucerman is looking to keep the action on the outside. Coppin quickly sidesteps from in front of his opponent. Saucerman hits home with a firm overhand right. Round 6 Statistics Saucerman: Jabs Thrown: 11 Jabs Landed: 7 Power Shots Thrown: 24 Power Shots Landed: 11 Head Shots Thrown: 29 Head Shots Landed: 16 Body Shots Thrown: 6 Body Shots Landed: 2 Coppin: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 16 Power Shots Landed: 1 Head Shots Thrown: 20 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Round 7: Saucerman lands an overhand right. Saucerman tries to step out of his opponents range and lands a cross. Saucerman steps to the outside. Saucerman feints a jab, but Coppin ignores the feint and lands with a right hook. Coppin closes the distance and walks Saucerman down, trapping him on the ropes. Saucerman lands a solid right hook. Saucerman is on target with a solid right hook. As Saucerman tries to work on the inside, the fighters heads come together! The ref does not appear to have noticed the clash as Coppin dabs at his face checking for damage. Saucerman digs in a left hook to his opponents body. Saucerman is looking to keep his distance and lands a jab followed by two straights to his opponents head. Saucerman lands a cross followed by a overhand right to his opponents head. Saucerman lands a cross followed by a jab to his opponents head. Saucerman feints a right hook, and then lands an overhand right. Saucerman lands a cross. Saucerman lands three consecutive straights to his opponents head. Saucerman attempts to land a jab, but Coppin slips the shot and counters with a cross. Saucerman lands a right uppercut to the body followed by a cross to the head. Coppin walks his opponent onto the ropes. Saucerman is on target with a sharp left hook. Coppin steps inside. Saucerman is on target with a stinging left hook. Saucerman steps to the outside and finds the target with a stinging jab. Saucerman finds the target with a jab. Coppin manouvers Saucerman onto the ropes. Coppin is on target with a right hook. Saucerman steps to the outside and lands an overhand right followed by a cross to his opponents head. Saucerman sidesteps to the right of his opponent. Saucerman hits home with an overhand left. Saucerman tries to land a jab, but Coppin sidesteps and counters with a cross. Coppin forces Saucerman to back into the ropes. Saucerman lands a right hook. Round 7 Statistics Saucerman: Jabs Thrown: 11 Jabs Landed: 7 Power Shots Thrown: 28 Power Shots Landed: 23 Head Shots Thrown: 35 Head Shots Landed: 28 Body Shots Thrown: 4 Body Shots Landed: 2 Coppin: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 4 Head Shots Thrown: 12 Head Shots Landed: 4 Body Shots Thrown: 2 Body Shots Landed: 0 Round 8: Saucerman is on target with an overhand right. Saucerman tries to keep the action at long range and connects with a cross. Saucerman lands an overhand right to the head, a cross to the body and a jab to the head. Coppin is on target with a cross. Saucerman tries to step out of his opponents range and is on target with a cross. Coppin walks his opponent down, trapping him on the ropes. Coppin contemptuously drops his hands, trying to provoke his opponent. Saucerman digs in a right hook to Coppin's ribs. Saucerman tries to step out of his opponents range and is on target with a jab. Saucerman tries to step out of his opponents range and lands a jab followed by a overhand right to his opponents head. Saucerman lands a jab. Saucerman sidesteps to the right of his opponent and lands a jab. Coppin drops his hands, and waves his opponent in. Saucerman attempts to land a jab, but Coppin dodges the shot and counters with a cross. Saucerman lands a sharp jab. Saucerman lowers his hands, trying to provoke his opponent to attack. Coppin throws a short cross to the body, but lands low! The ref stops the action and gives Saucerman time to recover. Saucerman steps to the outside and connects with a cross. Saucerman lands a double jab to his opponents head. Coppin is on target with a cross. Saucerman quickly sidesteps from in front of his opponent and is on target with a cross. Saucerman lands a left hook to the head followed by a cross to the body. Saucerman steps away from his opponent and lands a straight 1 - 2. At the end of Round 8, lets listen in on the corners...Saucerman's trainer is telling his fighter to play it safe for the remainder of the fight. Round 8 Statistics Saucerman: Jabs Thrown: 20 Jabs Landed: 11 Power Shots Thrown: 15 Power Shots Landed: 12 Head Shots Thrown: 30 Head Shots Landed: 19 Body Shots Thrown: 5 Body Shots Landed: 4 Coppin: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 9 Power Shots Landed: 3 Head Shots Thrown: 11 Head Shots Landed: 3 Body Shots Thrown: 1 Body Shots Landed: 0 Round 9: Saucerman tries to step out of his opponents range and lands a straight 1 - 2. Coppin hits home with an overhand right. Coppin gets on the inside and forces Saucerman to retreat into the corner. Coppin throws a left hook, but his opponent blocks the shot and counters with a firm left hook. Coppin steps inside. Coppin quickly sidesteps from in front of his opponent. Coppin attempts to land a left hook, but Saucerman sidesteps and counters with a sharp left uppercut. Saucerman hits home with a solid cross. Saucerman steps to the outside and connects with a nasty overhand right. IT LOOKS LIKE COPPIN WAS HURT BY THAT SHOT! Coppin almost instantly gets his legs back. Saucerman quickly sidesteps from in front of his opponent and lands three consecutive straights to his opponents head. Saucerman is looking to keep his distance. Saucerman feints a left hook, and then lands a jab followed by a overhand right to his opponents head. Saucerman tries to keep the action at long range. Saucerman feints a jab, and then lands an overhand right, jab and an overhand right to his opponents head, AND SENDS COPPIN TO THE CANVAS! He isnt going to beat the count! The winner by KO is Saucerman! Round 9 Statistics Saucerman: Jabs Thrown: 4 Jabs Landed: 3 Power Shots Thrown: 14 Power Shots Landed: 11 Head Shots Thrown: 16 Head Shots Landed: 14 Body Shots Thrown: 2 Body Shots Landed: 0 Coppin: Jabs Thrown: 2 Jabs Landed: 1 Power Shots Thrown: 7 Power Shots Landed: 1 Head Shots Thrown: 8 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 9 10 - 9 10 - 9 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Round 7 Scores: 10 - 9 10 - 9 10 - 9 Round 8 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Saucerman: Total Punches Thrown: 315 Total Punches Landed: 189 Total Head Shots Thrown: 278 Total Head Shots Landed: 170 Total Body Shots Thrown: 37 Total Body Shots Landed: 19 Total Power Shots Thrown: 205 Total Power Shots Landed: 123 Total Jabs Thrown: 110 Total Jabs Landed: 66 Coppin: Total Punches Thrown: 152 Total Punches Landed: 24 Total Head Shots Thrown: 135 Total Head Shots Landed: 24 Total Body Shots Thrown: 17 Total Body Shots Landed: 0 Total Power Shots Thrown: 112 Total Power Shots Landed: 21 Total Jabs Thrown: 40 Total Jabs Landed: 3
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