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03/11/2036
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Diary
Laron Drame vs Hrithik Merkondar
Boxing Daily Report from the Wigwam Promotions promoted show at Dakar Arena, Dakar, taking place on 11/10/2036: The venue is mostly sold out with the fans eager to turn out for tonights fights. Next up we have one of the supporting contests of this show. Looking to impress the boxing fans in attendance, the two fighters competing in this 12 round matchup are Laron The Flame Drame (48(26) - 6(5)) who hails from Dakar, Senegal and Hrithik Merkondar(21 - 2(1)) from Mumbai, India. Both Drame and Merkondar weighed in at 200 pounds. The referee tonight is Dominique Le Roy Ladurie, and the three ringside judges are Landry de la Bretonne, Boyce Perec and Valentin Gasson. Round 1: Drame lands with a sharp jab. Drame throws a cross, but his opponent blocks the shot and counters with a left hook. Drame lands a firm cross. Drame attempts to land a jab, but Merkondar slips the shot and counters with a left uppercut. Drame finds the target with a jab. Drame throws a jab, but his opponent blocks the shot and counters with a cross. Drame steps to the outside and lands a hard jab. Drame lands a jab. Drame lands a cross followed by two jabs to his opponents head. Drame tries to step out of his opponents range and lands a double jab to his opponents head. Drame hits home with a solid cross. Drame steps to the outside and is on target with a sharp jab. Drame steps away from his opponent and lands a double jab to his opponents head. Drame throws an overhand right, but his opponent slips the shot and counters with a cross. Drame lands a jab. Merkondar sidesteps to the left of his opponent and is on target with a jab. Drame hits the target with a ramrod jab. Drame is looking to keep his distance and lands a jab, overhand left and a jab to his opponents head. Drame is on target with an overhand left. Drame attempts to land a jab, but Merkondar sidesteps and counters with a right uppercut. Drame throws a cross, but his opponent blocks the shot and counters with a cross. Drame strikes his opponents body with a sharp cross. Merkondar tries to land a jab, but his opponent dodges the shot and counters with a left hook to Merkondar's body. Merkondar advances into close range and is on target with a left hook. Drame tries to keep the action at long range and drives a cross into his opponents body. Drame steps to the outside. Drame quickly sidesteps from in front of his opponent. Merkondar finds the target with a jab. Drame lands with a stiff jab. Drame tries to land a jab, but Merkondar sidesteps and counters with a cross. Drame tries to step out of his opponents range and finds the target with a jab. Drame throws a jab, but his opponent blocks the shot and counters with a cross. At the end of Round 1, lets listen in on the corners...Drame's trainer is passing on some tactical advice. Merkondar's trainer is telling his fighter he is being outworked and needs to throw more. Round 1 Statistics Drame: Jabs Thrown: 32 Jabs Landed: 17 Power Shots Thrown: 26 Power Shots Landed: 8 Head Shots Thrown: 51 Head Shots Landed: 22 Body Shots Thrown: 7 Body Shots Landed: 3 Merkondar: Jabs Thrown: 9 Jabs Landed: 2 Power Shots Thrown: 26 Power Shots Landed: 9 Head Shots Thrown: 29 Head Shots Landed: 11 Body Shots Thrown: 6 Body Shots Landed: 0 Round 2: Drame is looking to keep the action on the outside and lands a jab to the body, and then to the head. Drame pivots to the side of his opponent and hits home with a hard jab. Drame is on target with a firm overhand left. Drame attempts to land a jab, but Merkondar dodges the shot and counters with a right uppercut. Merkondar is on target with a jab to his opponents body. Drame lands a left uppercut followed by two straights to his opponents head. Merkondar attempts to land a jab, but Drame dodges the shot and counters with a firm left uppercut to Merkondar's ribs. Merkondar lands a stinging jab. Drame steps away from his opponent and is on target with a sharp overhand right. Drame finds the target with a jab. Merkondar pivots to the right of his opponent. Merkondar lands a cross. Merkondar tries to land a right uppercut, but Drame blocks the shot and counters with a solid cross. Drame tries to keep the action at long range and lands a jab, cross and an overhand right to his opponents head. Drame lands a double jab to his opponents head. Drame steps to the outside and lands a jab followed by a overhand right to his opponents head. Drame lands with a stiff jab. Drame steps to the outside and lands a jab, overhand right and an overhand left to his opponents head. Drame lands a cross followed by a jab to his opponents head. Drame steps away from his opponent and lands a jab followed by a overhand right to his opponents head. Drame lands a jab. Merkondar manouvers his opponent onto the ropes. Merkondar pivots to the right of his opponent. Merkondar attempts to land a jab, but Drame sidesteps and counters with a firm cross. Drame lands a firm cross. Drame lands a right uppercut followed by a jab to his opponents head. Merkondar closes the distance. Drame lands a left hook to the body followed by a right hook to the head. Drame throws a left hook, but his opponent slips the shot and counters with a right hook. Drame attempts to land a jab, but Merkondar dodges the shot and counters with a left hook. Drame is looking to keep his distance and tries to land a jab, but his opponent sidesteps and counters with a left uppercut. Merkondar throws a jab, but his opponent slips the shot and counters with a left hook. At the end of Round 2, lets listen in on the corners...Merkondar's trainer is suggesting ways of getting through to his opponent. Round 2 Statistics Drame: Jabs Thrown: 24 Jabs Landed: 14 Power Shots Thrown: 33 Power Shots Landed: 20 Head Shots Thrown: 49 Head Shots Landed: 31 Body Shots Thrown: 8 Body Shots Landed: 3 Merkondar: Jabs Thrown: 12 Jabs Landed: 2 Power Shots Thrown: 19 Power Shots Landed: 5 Head Shots Thrown: 26 Head Shots Landed: 6 Body Shots Thrown: 5 Body Shots Landed: 1 Round 3: Drame lands a cross to the body, and then to the head. Merkondar connects with a cross. Drame is looking to keep the action on the outside and throws a jab, but his opponent blocks the shot and counters with a right hook. Merkondar finds the target with a jab. Drame tries to step out of his opponents range and lands a double jab to his opponents head. Drame hits home with a stinging jab. Drame snaps his opponents head back with a spiteful jab. Merkondar advances into close range and drives a right hook into his opponents body. Merkondar throws a left uppercut, but his opponent blocks the shot and counters with a sharp right uppercut. Drame is looking to keep the action on the outside and lands a cross followed by a jab to his opponents head. Merkondar sidesteps to the right of his opponent. Drame is on target with an overhand left. Drame lands an overhand left, cross and an overhand right to his opponents head. Drame finds the target with a jab. Drame tries to step out of his opponents range and connects with a stinging cross. Drame lands a solid jab. Drame is looking to keep the action on the outside. Merkondar stalks forward with a low guard, trying to draw a lead from his opponent. Drame lands three consecutive jabs to his opponents head. Merkondar cuts off the ring, trapping Drame on the ropes. Merkondar sidesteps to the left of his opponent and lands a cross to the head followed by a right uppercut to the body. Merkondar is looking to close the distance. Drame lands a solid left hook. Drame hits home with a cross. Drame lands a jab. Drame tries to step out of his opponents range and lands a solid cross. Merkondar walks his opponent down, trapping him on the ropes. Merkondar lands a stiff jab. Drame is looking to keep the action on the outside and lands a firm overhand right. Drame lands a double jab to his opponents head. Merkondar feints a right, and then lands a jab. Drame is on target with a jab to Merkondar's body. Merkondar gets on the inside. Merkondar sidesteps to the right of his opponent. Drame lands a left hook to the body, and then to the head. Drame steps to the outside and is on target with a cross. Merkondar walks his opponent down, trapping him on the ropes. Merkondar pivots from in front of his opponent. Drame connects with a stinging cross. Drame attempts to land a cross, but Merkondar blocks the shot and counters with a right hook. Round 3 Statistics Drame: Jabs Thrown: 29 Jabs Landed: 14 Power Shots Thrown: 30 Power Shots Landed: 17 Head Shots Thrown: 50 Head Shots Landed: 28 Body Shots Thrown: 9 Body Shots Landed: 3 Merkondar: Jabs Thrown: 8 Jabs Landed: 4 Power Shots Thrown: 20 Power Shots Landed: 6 Head Shots Thrown: 21 Head Shots Landed: 8 Body Shots Thrown: 7 Body Shots Landed: 2 Round 4: Drame is looking to keep his distance and lands with a stiff jab. Drame attempts to land an overhand left, but Merkondar blocks the shot and counters with a left uppercut. Drame steps to the outside and lands an overhand right followed by a overhand left to his opponents head. THAT HURT HIS OPPONENT! Merkondar cuts off the ring, trapping Drame in the corner. Drame sees his opponent is hurt. He's looking for the finish! Drame lands a WICKED left uppercut. MERKONDAR IS SENT SPRAWLING TO THE CANVAS! He is on his feet as the count reaches 5. It looks like Merkondar has now recovered from that shot earlier. Drame is on target with a cross. Drame tries to land a left uppercut, but his opponent blocks the shot and counters with a left uppercut. Drame lands a double jab to his opponents head. Merkondar is on target with a jab to his opponents body. Drame lands a jab. Drame tries to land an overhand left, but his opponent sidesteps and counters with a right uppercut. Drame lands a double jab to his opponents head. Drame drives a hard jab into his opponents face. Drame tries to land a jab, but his opponent slips the shot and counters with a left uppercut. Merkondar is on target with a cross. Drame tries to step out of his opponents range and attempts to land a cross, but Merkondar sidesteps and counters with a cross. Drame sidesteps to the left of his opponent. Drame lands with a stiff jab. Drame tries to land a cross, but Merkondar sidesteps and counters with a left hook. Drame lands two consecutive straights to his opponents head. Drame lands a double jab to his opponents head. Drame lands three consecutive jabs to his opponents head. Merkondar attempts to land a right hook, but Drame parries the shot and counters with a left uppercut. Drame steps to the outside and lands a jab to the body, a cross to the head and a jab to the head. Drame sidesteps to the left of his opponent and drives a hard jab into his opponents face. Drame tries to step out of his opponents range and lands a ramrod jab. Merkondar lands a right hook to the body, a jab to the head and a cross to the head. Merkondar cuts off the ring, trapping Drame on the ropes. Merkondar stalks forward with a low guard, trying to draw a lead from his opponent. Drame lands a double jab to his opponents head. Drame is looking to keep his distance and lands a cross. Merkondar attempts to land a left uppercut, but Drame blocks the shot and counters with a solid left hook. Drame tries to keep the action at long range and hits the target with a solid jab. Drame lands a stinging cross. Drame sidesteps to the left of his opponent. Drame tries to land a cross, but Merkondar slips the shot and counters with a cross. Merkondar is looking to close the distance and forces Drame to back into the ropes. Merkondar throws a right hook, but Drame ties up his opponent. Merkondar pushes his forearm into Drame's face. The referee breaks the clinch and warns Merkondar to stop fouling. Drame lands a jab, cross and a jab to his opponents head, AND HIS OPPONENT IS HURT! Round 4 Statistics Drame: Jabs Thrown: 32 Jabs Landed: 22 Power Shots Thrown: 29 Power Shots Landed: 12 Head Shots Thrown: 56 Head Shots Landed: 33 Body Shots Thrown: 5 Body Shots Landed: 1 Merkondar: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 32 Power Shots Landed: 10 Head Shots Thrown: 26 Head Shots Landed: 10 Body Shots Thrown: 14 Body Shots Landed: 2 Round 5: Drame switches the action to the outside and lands a jab. Drame digs in a firm right uppercut to Merkondar's ribcage. Drame is looking to keep his distance. Drame stands off with low guard waiting for his opponent to launch an attack. Merkondar throws a jab, but his opponent sidesteps and counters with a solid cross. Drame lands two consecutive straights to his opponents head. Drame hits home with a spiteful jab. Drame throws a cross, but his opponent blocks the shot and counters with a left hook. Merkondar lands a jab to the head followed by a left uppercut to the body. Drame is looking to keep the action on the outside and finds the target with a hard jab. Merkondar is looking to close the distance and walks Drame onto the ropes. Merkondar pivots to the right of his opponent. Merkondar digs in a left hook to Drame's body. Drame clinches his opponent. Drame is using his forearm in the clinch. The referee separates the two fighters and warns Drame. Drame is looking to keep the action on the outside and lands a cross. Drame lands with a hard jab. Drame is looking to keep the action on the outside and connects with a stinging overhand left. Drame hits home with a stinging left hook. Drame throws a jab, but his opponent parries the shot and counters with a right hook. Drame lands two consecutive straights to his opponents head. Merkondar walks his opponent onto the ropes. Drame tries to land a left uppercut, but his opponent sidesteps and counters with a left uppercut. Merkondar digs in a left uppercut to his opponents liver. Drame steps away from his opponent. Drame waits at the mid-range with a lowered guard, waiting for his opponent to throw a punch. Merkondar tries to land an overhand right, but Drame blocks the shot and counters with a left uppercut. Drame lands with a spiteful jab. Drame switches the action to the outside and lands a cross followed by a jab to his opponents head. Drame lands a jab followed by a right uppercut to his opponents head. Drame lands a cross followed by a jab to his opponents head. Drame is looking to keep his distance and lands two consecutive straights to his opponents head. Drame connects with a solid cross. Merkondar closes the distance. Drame lands a right hook. Drame throws a left hook, but his opponent blocks the shot and counters with a left hook. Drame tries to land a left uppercut, but Merkondar parries the shot and counters with a left hook. Drame switches the action to the outside and snaps his opponents head back with a hard jab. Drame attempts to land an overhand left, but Merkondar dodges the shot and counters with a right hook. Merkondar throws a left hook, but Drame clinches his opponent. Merkondar leans on his opponent trying to wear him down. The ref calls break and the two fighters separate. Drame steps to the outside and lands a hard jab. Drame lands a spiteful jab. Merkondar manages to force Drame onto the ropes. Merkondar is on target with a left uppercut to his opponents body. At the end of Round 5, lets listen in on the corners...Merkondar's trainer is telling his fighter to tighten his defence. Round 5 Statistics Drame: Jabs Thrown: 23 Jabs Landed: 11 Power Shots Thrown: 38 Power Shots Landed: 17 Head Shots Thrown: 56 Head Shots Landed: 27 Body Shots Thrown: 5 Body Shots Landed: 1 Merkondar: Jabs Thrown: 8 Jabs Landed: 2 Power Shots Thrown: 33 Power Shots Landed: 10 Head Shots Thrown: 26 Head Shots Landed: 8 Body Shots Thrown: 15 Body Shots Landed: 4 Round 6: Drame tries to keep the action at long range. Drame quickly sidesteps from in front of his opponent. Drame lands a stinging cross. Drame throws a cross, but his opponent slips the shot and counters with a left uppercut. Drame is looking to keep his distance and drives a solid jab into Merkondar's body. Drame feints a right, and then is on target with a stinging overhand left. Merkondar tries to land a left hook, but Drame blocks the shot and counters with a stinging cross. Merkondar lands a jab to the body followed by a cross to the head. Drame pivots to the side of his opponent. Drame lands a jab followed by a left hook to his opponents head. Drame tries to land a jab, but Merkondar slips the shot and counters with a left hook to Drame's body. Drame quickly sidesteps from in front of his opponent. Merkondar is on target with a jab. Drame tries to step out of his opponents range and tries to land an overhand right, but his opponent slips the shot and counters with a right hook. Merkondar walks Drame into a corner. Drame lands with a spiteful jab. Merkondar advances into close range. Drame lands a left hook followed by a right uppercut to his opponents head. Drame is looking to keep the action on the outside and lands a jab followed by a overhand right to his opponents head. Drame sidesteps to the right of his opponent and lands a double jab to his opponents head. He continues the combination and lands a cross to the body followed by a overhand right to the head. Drame lands two consecutive overhand rights to his opponents head. Drame steps away from his opponent and drives a ramrod jab into his opponents face. Drame hits home with a spiteful jab. Drame attempts to land a cross, but Merkondar blocks the shot and counters with a left uppercut. Drame drops his hands, and waves his opponent in. Merkondar tries to land a cross, but Drame sidesteps and counters with a sharp left uppercut. Drame lands with a ramrod jab. Merkondar steps inside and lands a right hook followed by a left hook to his opponents body. Drame steps away from his opponent and lands a cross. Drame pivots to the left of his opponent and lands a firm right uppercut. Drame is looking to keep his distance and lands a double jab to his opponents head. Drame connects with a cross. Drame lands with a sharp jab. Drame lands a spiteful jab. Drame connects with an overhand left. Drame tries to step out of his opponents range and connects with a firm cross. Drame is on target with a spiteful jab. Round 6 Statistics Drame: Jabs Thrown: 26 Jabs Landed: 14 Power Shots Thrown: 28 Power Shots Landed: 17 Head Shots Thrown: 46 Head Shots Landed: 29 Body Shots Thrown: 8 Body Shots Landed: 2 Merkondar: Jabs Thrown: 10 Jabs Landed: 3 Power Shots Thrown: 24 Power Shots Landed: 7 Head Shots Thrown: 19 Head Shots Landed: 5 Body Shots Thrown: 15 Body Shots Landed: 5 Round 7: Drame lands an overhand left followed by a jab to his opponents head. Drame lands an overhand right to the head, an overhand left to the head and a cross to the body. Drame connects with a solid cross. Drame lands a cross followed by two jabs to his opponents head. Drame lands a jab, cross and an overhand right to his opponents head, AND STUNS HIS OPPONENT! Merkondar advances into close range. Drame sees his opponent is hurt. He's looking for the finish! Drame lands a left uppercut followed by a left hook to his opponents head, AND KNOCKS MERKONDAR DOWN! He tries to rise but his legs dont respond...the count reaches 10! The winner by KO is Drame! Round 7 Statistics Drame: Jabs Thrown: 4 Jabs Landed: 4 Power Shots Thrown: 14 Power Shots Landed: 10 Head Shots Thrown: 17 Head Shots Landed: 13 Body Shots Thrown: 1 Body Shots Landed: 1 Merkondar: Jabs Thrown: 0 Jabs Landed: 0 Power Shots Thrown: 1 Power Shots Landed: 0 Head Shots Thrown: 0 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Round 1 Scores: 10 - 9 10 - 9 10 - 9 Round 2 Scores: 10 - 9 10 - 9 10 - 9 Round 3 Scores: 10 - 9 10 - 9 10 - 9 Round 4 Scores: 10 - 8 10 - 8 10 - 8 Round 5 Scores: 10 - 9 10 - 9 10 - 9 Round 6 Scores: 10 - 9 10 - 9 10 - 9 Fight Statistics Drame: Total Punches Thrown: 368 Total Punches Landed: 197 Total Head Shots Thrown: 325 Total Head Shots Landed: 183 Total Body Shots Thrown: 43 Total Body Shots Landed: 14 Total Power Shots Thrown: 198 Total Power Shots Landed: 101 Total Jabs Thrown: 170 Total Jabs Landed: 96 Merkondar: Total Punches Thrown: 210 Total Punches Landed: 62 Total Head Shots Thrown: 147 Total Head Shots Landed: 48 Total Body Shots Thrown: 63 Total Body Shots Landed: 14 Total Power Shots Thrown: 155 Total Power Shots Landed: 47 Total Jabs Thrown: 55 Total Jabs Landed: 15
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