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21/08/2034
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Jack Sim vs Rex Magill
Boxing Daily Report from the AI USA-Indiana promoted show at Indianapolis Trumbull, Indianapolis, taking place on 08/08/2034: The venue is completely packed out with the fans turning out in force to watch the fights on offer tonight. Next up we have one of the supporting contests of this show. This is a final eliminator for the USA-Indiana Welterweight title. Looking to impress the boxing fans in attendance and those watching live on Fight Now TV, the two fighters competing in this 10 round matchup are Jack Sim (16 - 13 - 2) who hails from Indianapolis, USA and Rex Magill(15(1) - 1) from Indianapolis, USA. Both Sim and Magill weighed in at 147 pounds. The referee tonight is Sam Skilling, and the three ringside judges are John Brice, Daniel Pye and Joseph Nicolson. Round 1: Magill closes the distance and is on target with a right hook to his opponents body. Sim connects with a right hook. Sim attempts to land a cross, but Magill sidesteps and counters with a right hook. Magill closes the distance. Magill pivots to the left of his opponent and lands a right hook to the body, and then to the head. Magill sidesteps to the left of his opponent and lands a left uppercut followed by two right hooks to his opponents head. Magill connects with a left hook. Magill lands a left hook to the body, and then to the head. Magill is on target with a right hook. Magill lands a right hook to the head followed by a left hook to the body. Magill pivots to the left of his opponent and connects with a left hook. Magill digs in a right uppercut to his opponents body. Magill quickly sidesteps from in front of his opponent and lands a right hook followed by a left hook to his opponents body. Magill closes the distance and lands a left hook followed by a right hook to his opponents head. He continues the combination and lands a right uppercut followed by a left hook to his opponents head. Magill closes the distance and lands a right hook to the body, a left hook to the body and a right hook to the head. Sim switches the action to the outside and is on target with an overhand right. Magill lands a left hook followed by a right uppercut to his opponents head. At the end of Round 1, lets listen in on the corners...Sim's trainer is advising how he could improve the accuracy of his work. Sim's trainer is telling his fighter to increase his workrate. Sim's trainer is passing on some tactical advice. Round 1 Statistics Sim: Jabs Thrown: 5 Jabs Landed: 0 Power Shots Thrown: 19 Power Shots Landed: 2 Head Shots Thrown: 23 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Magill: Jabs Thrown: 7 Jabs Landed: 0 Power Shots Thrown: 38 Power Shots Landed: 26 Head Shots Thrown: 30 Head Shots Landed: 17 Body Shots Thrown: 15 Body Shots Landed: 9 Round 2: Magill steps inside and lands a right hook followed by a left hook to his opponents head. Sim tries to keep the action at long range. Magill hits home with a cross. Magill advances into close range. Magill pivots from in front of his opponent and hits home with a right uppercut. Sim is on target with a cross. Sim tries to keep the action at long range. Magill attempts to land a cross, but Sim dodges the shot and counters with a left hook. Magill advances into close range. Magill pivots to the left of his opponent and digs in a left hook to his opponents liver. Sim quickly sidesteps from in front of his opponent. Magill lands with a solid jab. Magill is looking to close the distance and lands two right hooks to his opponents ribs. Magill lands a left uppercut followed by a right hook to his opponents head. Sim attempts to land a cross, but Magill slips the shot and counters with a left uppercut to his opponents body. Magill walks his opponent down, trapping him in the blue corner. Magill is keeping his hands low...it looks like he wants his opponent to throw first. Sim throws a cross, but his opponent slips the shot and counters with a right hook to his opponents body. Magill quickly sidesteps from in front of his opponent and lands a left uppercut followed by a right hook to his opponents head. At the end of Round 2, lets listen in on the corners...Sim's trainer is advising how he could improve his defence. Round 2 Statistics Sim: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 20 Power Shots Landed: 2 Head Shots Thrown: 19 Head Shots Landed: 2 Body Shots Thrown: 3 Body Shots Landed: 0 Magill: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 21 Power Shots Landed: 13 Head Shots Thrown: 22 Head Shots Landed: 9 Body Shots Thrown: 6 Body Shots Landed: 5 Round 3: Sim tries to step out of his opponents range and attempts to land a jab, but Magill slips the shot and counters with a right uppercut. Magill closes the distance and digs in a right hook to his opponents ribs. Magill walks his opponent down, trapping him in the corner. Magill quickly sidesteps from in front of his opponent. Sim strikes his opponents body with a cross. Magill lands a left uppercut to the head followed by a right hook to the body. Magill pivots from in front of his opponent and lands a right hook to the head followed by a left hook to the body. He follows up the attack and lands a right hook to the body, and then to the head. Magill pivots to the side of his opponent and finds the target with a jab. Magill closes the distance and lands a left hook followed by a right hook to his opponents body. Magill pivots to the side of his opponent and drives a left uppercut into his opponents liver. Magill lands a right hook. Sim is looking to keep the action on the outside. Magill snaps his opponents head back with a sharp jab. Magill lands a right hook. Magill sidesteps to the right of his opponent. Sim tries to land a right uppercut, but his opponent parries the shot and counters with a left uppercut. Sim tries to land a jab, but his opponent sidesteps and counters with a cross. Magill lands a left hook to the body, and then to the head. Magill walks his opponent down, trapping him on the ropes. Magill quickly sidesteps from in front of his opponent and lands a left uppercut to the body, a right hook to the head and a left hook to the head. Round 3 Statistics Sim: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 12 Power Shots Landed: 1 Head Shots Thrown: 12 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 1 Magill: Jabs Thrown: 7 Jabs Landed: 2 Power Shots Thrown: 38 Power Shots Landed: 20 Head Shots Thrown: 28 Head Shots Landed: 13 Body Shots Thrown: 17 Body Shots Landed: 9 Round 4: Sim steps away from his opponent. Sim sidesteps to the right of his opponent. Magill lands a sharp jab. Magill advances into close range. Magill sidesteps to the left of his opponent and lands a right hook. Sim steps away from his opponent. Magill throws a jab, but his opponent slips the shot and counters with a cross. Magill lands a right hook to the body followed by a left hook to the head. Magill tries to land a right hook, but Sim blocks the shot and counters with a left uppercut. Sim switches the action to the outside and throws a cross, but his opponent blocks the shot and counters with a left uppercut. Magill manouvers his opponent into the corner. Magill pivots from in front of his opponent and lands a left uppercut to the body, a right hook to the body and a right hook to the head. Sim steps away from his opponent. Magill hits home with a ramrod jab. Magill throws a jab, but his opponent slips the shot and counters with a cross. Magill is looking to close the distance. Magill quickly sidesteps from in front of his opponent. Sim throws a left hook, but his opponent slips the shot and counters with a left uppercut. Magill walks his opponent onto the ropes. Magill pivots to the left of his opponent and lands a left uppercut, right uppercut and a left hook to his opponents head. Magill connects with a right hook. Sim is looking to keep his distance. Magill is on target with a cross. Magill advances into close range. Magill pivots from in front of his opponent and digs in a right hook to his opponents ribcage. Magill lands a left hook followed by a right hook to his opponents head. Magill pivots to the side of his opponent and lands a left hook followed by a right uppercut to his opponents body. Sim tries to land a jab, but Magill parries the shot and counters with a cross. Magill lands a right hook followed by a jab to his opponents body. Magill steps inside and lands a right hook to the body, and then to the head. Magill sidesteps to the left of his opponent and lands a right uppercut to the head followed by a right hook to the body. Magill gets on the inside and forces Sim to back into the ropes. Magill pivots to the side of his opponent and lands a left hook to the head followed by a right uppercut to the body. Magill steps inside. Magill voluntarily retreats back onto the ropes...he waves his opponent in! Sim tries to land a right hook, but Magill slips the shot and counters with a cross. Round 4 Statistics Sim: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 15 Power Shots Landed: 3 Head Shots Thrown: 18 Head Shots Landed: 3 Body Shots Thrown: 0 Body Shots Landed: 0 Magill: Jabs Thrown: 16 Jabs Landed: 3 Power Shots Thrown: 39 Power Shots Landed: 27 Head Shots Thrown: 39 Head Shots Landed: 19 Body Shots Thrown: 16 Body Shots Landed: 11 Round 5: Magill is looking to close the distance and lands a right hook to the head, a left hook to the body and a right hook to the body. Magill steps inside and lands a left hook followed by a right hook to his opponents head. Sim is looking to keep his distance. Magill attempts to land an overhand left, but Sim dodges the shot and counters with a left uppercut. Sim throws a jab, but his opponent slips the shot and counters with a right uppercut. Magill lands a right hook followed by a left hook to his opponents head. Sim pivots to the left of his opponent. Magill lands two right hooks to his opponents ribs. Sim switches the action to the outside. Magill connects with a cross. Magill closes the distance and lands a left hook. Magill lands a right hook to the body, and then to the head. Magill lands a right hook. Magill connects with a right hook. Sim tries to step out of his opponents range. Magill lands a cross followed by a jab to his opponents head. At the end of Round 5, lets listen in on the corners...Magill's trainer is passing on some tactical advice. Round 5 Statistics Sim: Jabs Thrown: 7 Jabs Landed: 1 Power Shots Thrown: 18 Power Shots Landed: 1 Head Shots Thrown: 24 Head Shots Landed: 2 Body Shots Thrown: 1 Body Shots Landed: 0 Magill: Jabs Thrown: 9 Jabs Landed: 2 Power Shots Thrown: 27 Power Shots Landed: 17 Head Shots Thrown: 28 Head Shots Landed: 14 Body Shots Thrown: 8 Body Shots Landed: 5 Round 6: Magill is looking to close the distance and drives a left uppercut into Sim's liver. As the two fighters work on the inside, their heads come together! The ref does not appear to have noticed the clash as Sim dabs at his face checking for damage. Sim switches the action to the outside. Magill is on target with an overhand left. Magill is looking to close the distance and lands a right hook. Sim throws a left hook, but his opponent slips the shot and counters with a right uppercut to his opponents body. Sim tries to land a right hook, but Magill sidesteps and counters with a right hook. Magill closes the distance and lands a left hook. Magill is looking to close the distance and drives a right hook into Sim's ribs. Sim pivots to the side of his opponent. Magill lands a right hook followed by a left hook to his opponents head. Magill steps inside and hits home with a left hook. Sim sidesteps to the right of his opponent. Magill lands a right hook. Magill lands a right hook. Magill hits home with a left hook. Sim pivots from in front of his opponent. Magill lands two right hooks to the body, and one to the head. Round 6 Statistics Sim: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 27 Power Shots Landed: 0 Head Shots Thrown: 28 Head Shots Landed: 0 Body Shots Thrown: 1 Body Shots Landed: 0 Magill: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 23 Power Shots Landed: 16 Head Shots Thrown: 17 Head Shots Landed: 12 Body Shots Thrown: 8 Body Shots Landed: 4 Round 7: Sim is looking to keep his distance and connects with a cross. Sim throws a cross, but his opponent parries the shot and counters with a cross. Magill closes the distance and lands a right hook to the head followed by a left hook to the body. Magill finds the target with a jab. Sim lands a cross. Magill advances into close range. Sim drives a right hook into Magill's body. Sim pivots to the side of his opponent. Magill lands a solid jab. Magill lands two consecutive left uppercuts to his opponents head. Sim steps to the outside and is on target with an overhand right. Magill steps inside and lands a right uppercut followed by a right hook to his opponents body. He continues the combination and lands a left uppercut to the head followed by a right hook to the body. Sim attempts to land a right uppercut, but Magill slips the shot and counters with a left hook. Magill lands a left hook followed by a right hook to his opponents body. Sim is looking to keep the action on the outside and is on target with a cross. Magill lands a right hook. Round 7 Statistics Sim: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 21 Power Shots Landed: 5 Head Shots Thrown: 21 Head Shots Landed: 4 Body Shots Thrown: 3 Body Shots Landed: 1 Magill: Jabs Thrown: 7 Jabs Landed: 4 Power Shots Thrown: 19 Power Shots Landed: 13 Head Shots Thrown: 16 Head Shots Landed: 11 Body Shots Thrown: 10 Body Shots Landed: 6 Round 8: Sim tries to keep the action at long range. Sim sidesteps to the right of his opponent. Magill finds the target with a jab. Magill advances into close range and lands a left hook to the head, a right uppercut to the body and a left hook to the body. Sim pivots from in front of his opponent. Magill drives a right hook into Sim's ribcage. Magill hits home with a right uppercut. Magill advances into close range and tries to land a right hook, but his opponent sidesteps and counters with a left hook. Magill lands a right hook to the body followed by two left hook's to the head. Sim hits home with an overhand right. Magill gets on the inside and hits home with a left hook. Magill steps inside. Sim pivots to the side of his opponent. Magill connects with a right hook. Magill lands a left uppercut to the head followed by a right hook to the body. He follows up the attack and lands a right hook to the body, and then to the head. Magill gets on the inside and lands a left hook followed by a right hook to his opponents body. Magill advances into close range and drives a left uppercut into Sim's body. Magill lands a right hook to the body, a right uppercut to the head and a left uppercut to the body. Magill lands a right hook to the head, a left hook to the head and a right hook to the body. Magill tries to land a jab, but his opponent blocks the shot and counters with a cross. Magill lands with a stiff jab. Magill closes the distance. Sim quickly sidesteps from in front of his opponent. Magill is on target with a right hook to Sim's ribcage. Sim steps to the outside. Sim quickly sidesteps from in front of his opponent. Magill lands an overhand left followed by a cross to his opponents head. Magill attempts to land a jab, but Sim slips the shot and counters with a left hook. At the end of Round 8, lets listen in on the corners...Magill's trainer is telling his fighter he is a mile in front and not to do anything stupid. Round 8 Statistics Sim: Jabs Thrown: 0 Jabs Landed: 0 Power Shots Thrown: 10 Power Shots Landed: 4 Head Shots Thrown: 9 Head Shots Landed: 4 Body Shots Thrown: 1 Body Shots Landed: 0 Magill: Jabs Thrown: 7 Jabs Landed: 2 Power Shots Thrown: 34 Power Shots Landed: 26 Head Shots Thrown: 25 Head Shots Landed: 15 Body Shots Thrown: 16 Body Shots Landed: 13 Round 9: Magill lands with a hard jab. Sim throws an overhand right, but his opponent sidesteps and counters with a right hook. Sim switches the action to the outside. Magill lands an overhand right followed by two jabs to his opponents head. Sim pivots to the side of his opponent. Magill connects with a cross. Sim steps to the outside and throws a cross, but his opponent sidesteps and counters with a left uppercut. Sim sidesteps to the left of his opponent. Magill is on target with a jab. At the end of Round 9, lets listen in on the corners...Sim's trainer is telling his fighter he must go to war on his opponent! Round 9 Statistics Sim: Jabs Thrown: 2 Jabs Landed: 0 Power Shots Thrown: 18 Power Shots Landed: 0 Head Shots Thrown: 18 Head Shots Landed: 0 Body Shots Thrown: 2 Body Shots Landed: 0 Magill: Jabs Thrown: 13 Jabs Landed: 5 Power Shots Thrown: 13 Power Shots Landed: 4 Head Shots Thrown: 24 Head Shots Landed: 9 Body Shots Thrown: 2 Body Shots Landed: 0 Round 10: Sim hits home with a right uppercut. Sim feints a left hook, and then connects with a sharp cross. Sim switches the action to the outside. Magill lands a straight 1 - 2. Sim steps to the outside. Magill is on target with a cross. Magill is on target with a left uppercut. Sim is looking to keep the action on the outside. Magill attempts to land an overhand right, but Sim sidesteps and counters with a left uppercut. Magill lands with a stinging jab. Round 10 Statistics Sim: Jabs Thrown: 3 Jabs Landed: 0 Power Shots Thrown: 14 Power Shots Landed: 3 Head Shots Thrown: 15 Head Shots Landed: 3 Body Shots Thrown: 2 Body Shots Landed: 0 Magill: Jabs Thrown: 17 Jabs Landed: 3 Power Shots Thrown: 12 Power Shots Landed: 3 Head Shots Thrown: 25 Head Shots Landed: 5 Body Shots Thrown: 4 Body Shots Landed: 1 Round 1 Scores: 9 - 10 9 - 10 9 - 10 Round 2 Scores: 9 - 10 9 - 10 9 - 10 Round 3 Scores: 9 - 10 9 - 10 9 - 10 Round 4 Scores: 9 - 10 9 - 10 9 - 10 Round 5 Scores: 9 - 10 9 - 10 9 - 10 Round 6 Scores: 9 - 10 9 - 10 9 - 10 Round 7 Scores: 9 - 10 9 - 10 9 - 10 Round 8 Scores: 9 - 10 9 - 10 9 - 10 Round 9 Scores: 9 - 10 9 - 10 9 - 10 Round 10 Scores: 9 - 10 9 - 10 9 - 10 Final Scorecards: 90 - 100 90 - 100 90 - 100 The winner, by Unanimous Decision, from Indianapolis, USA.... Rex Magill Fight Statistics Sim: Total Punches Thrown: 203 Total Punches Landed: 22 Total Head Shots Thrown: 187 Total Head Shots Landed: 20 Total Body Shots Thrown: 16 Total Body Shots Landed: 2 Total Power Shots Thrown: 174 Total Power Shots Landed: 21 Total Jabs Thrown: 29 Total Jabs Landed: 1 Magill: Total Punches Thrown: 356 Total Punches Landed: 187 Total Head Shots Thrown: 254 Total Head Shots Landed: 124 Total Body Shots Thrown: 102 Total Body Shots Landed: 63 Total Power Shots Thrown: 264 Total Power Shots Landed: 165 Total Jabs Thrown: 92 Total Jabs Landed: 22
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